Daddy needs a new pair of RAM!
edit: the fps are way better in smaller terminal windows with lower character count but then it’s hard to make out the dice. D:
edit2: code here (expires in 2 weeks)
this is fucking CONTENT, baby!!! Great work, honestly great code. This is an achievement.
AI killed like 10 whales for this.
I think I might love you
ily2 bb <3
Do you think God stays in heaven because he too lives in fear of what he’s created?
God comes over
creates some bullshit
stays in heaven
refuses to elaborate
One of my favourite things in the entire world is what I call “high effort shitposts”. Running DOOM on absurd devices like pregnancy tests is the archetypical example I use when explaining this.
Well, congrats, because this is absurd enough that this makes the list too. You are ridiculous and delightful, and I am glad that you exist to create impressive horrors like this.
How about DOOM on a 1956 vacuum tube computer?
Thank you so much! I love high effort shitposts too!
And if you liked that, you’re going to love this: A while ago I also wrote a 3d renderer from scratch inside the picotron, an emulated fantasy console that never existed, to display a 3d model of a pudu.
I have a few more of these you might appreciate, non 3d related.
@Pudutr0n@lemmy.world - You are certifiably insane. There are a million more effective ways to achieve this, with less resources… I LOVE IT.
This is exactly the kind of flattery that truly touches my heart. <3
Holy crap how cool
I just woke up and this is the first thing I see. Did I really woke up?
Hey baby, wake up from your asleep.
Oh my God that’s amazing.
A banger to wake up to, as alarm clock song. :D
Absolutely insane. Part of me wants to see the source code, but part of me is terrified of how complex it must be. Plus I’ve only been writing bash for 20 years, so it would probably look incomprehensible to me.
I’m viewing this thread in Lemmy and am unable to find any mention of a link to the source code or a demo, and I can’t see the attached media (genetic image icon - is it an animated gif or a video?).
Based on all the comments, I appear to be in the [significant] minority. Would you mind posting a link to your source or demo or image/video?
here’s the source code. :)
I haven’t shared the source code yet because criticism is terrifying and I’m a horrible coder, but with the encouragement of the the community I might give it a shot. I don’t even have a codeberg account yet though.
The post contains these two video links: https://files.catbox.moe/8rz9m7.mp4 https://files.catbox.moe/5d3n2k.mp4
If you still can’t see them, maybe you can suggest a different hosting service, one that works for you? Or if you really really want the source code I suppose I could send it by DM on the meantime.
That’s pretty darn cool! Thanks for sharing. Ik forward to cloning your repo someday.
here ya go

what video hosting service works for you?
I have no idea. I self-host a lot
well i don’t know how to deliver the media to you then D: sry. you can snag the code from pastebin though. I linked on my last edit.
No worries. That service is just refusing the connection or 500ing for people.
Just letting you know the original post video didn’t load and gave a 500 error in jerboa but those two links work. Looks impressive but I’m confused on how to read the die. Yes there is a giant banner telling me the value it chose but I’m struggling to figure out how the visuals map to those values, can you give some details on how to read the die?
Yes, the values are rendered on top of each face with “pixel” maps (ascii art) that have the character of the digit they represent as each pixel. These are later manipulated by the perspective projection.
For example on this d6 you can see the top face has 1s written down (in the shape of a sideways one) and the front one has 4s written down in the shape of a skewed and sideways 4.

In this specific color scheme there’s not a lot of contrast between the values, but even in the palettes with better contrast, good readability is something I’m kind of giving up on solving well.
In the second picture (with the d20) I’m guessing the face with “999” is actually a 9 but what is the value of the face with “999#111”…there is no value of 91 on a d20 :)
actually I was working on the code and realized i got the textures mirrored due to negative-positive mix up. so it was reflecting the mirror image of 19
Ah that makes sense. Overall looks impressive, was just confused on my end.
There are millions of professional coders who couldn’t do what you did there.
I didn’t know I needed this.
and now you have it
3D dice rolling…ok…😐 … in bash …🤨 !?
no, but I LOVE that guy
Looks like a great
slreplacement! Gonna need this on every machine.if you want it on yours, here it is. Thanks for your support. :)
(hopefully) Constructive critique:
- it looks like you’re handling the dice in physics as a ball? Takes forever to settle at the end.
- the throw has a visual glitch.
Thanks! Yeah, there’s definitely A LOT of room for improvement. collisions are handled per vertex, but torque is applied to angular impulse to the dice as a whole (like a ball I guess). The settling is a huge issue, yes. the visual glitches I’ve been trying to get rid of but man… fix one and then another one pops up in a different case. Thanks for your critique. :)
I first read it as “there’s a lot of DOOM for improvement” but as the rest of your comment confirmed this, I’ll keep it that way in my head!
Are you often described as a masochist?
It looks neat. I can’t imagine wanting to write it in bash, though, heh.
XD I am! And it was a complete nightmare. hahaha









