

Thermal paste


Thermal paste


Edit: Its been a year since I last played, looks like 1.0 saw an overhaul to raid mechanics.
From what I recall, raids are scaled. Don’t recall what they scale off. Possibly based on the highest level of players within a guild, or maybe of pals within a base.
If you are running a standalone server, there is a server config file with a fair amount of options, might be able to tweak some settings there for damage.
One setting I do know exists is you can turn off the slow damage over time to structures built outside of a bases radius, increase the number of pals a base can support, the number of bases that can be made.
Not sure what options you can set if just hosting a game and inviting people.
A common strategy to mostly eliminate raids, at least when I last played, was to build bases in a few specific locations that were either impossible, or difficult for the attackers to path to, but means location options are a bit limited as there are only a handful of good building spots like that.
ImHex is amazing. I use it as a save game editor mostly.
I’ve gotten stuck in the hyperfixation of building pattern files for old video game save files to the point where I’m vibrating from low blood sugar after not eating for 10 hours a few times now… That and when trying to figure out the save logic in ghidra when the game is using some ancient version of C
Having a complete pattern file for a game save is such a good feeling, able to open the file, apply the pattern, and then browse the data in a tree structure to easily do save editing etc.