• morto@piefed.social
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    1 day ago

    Me: hating corporations so much that I use open source even when they’re not good

    • Forsho@sh.itjust.works
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      1 day ago

      i force my team to use bruno instead of postman (paid corporate version).

      Thier whiny tears are my energy drink.

        • Forsho@sh.itjust.works
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          1 day ago

          you can do this using their command line (not the gui). but be prepared to spend time searching thier KD.

          not sure what you are trying to do, but if you are testing maybe for high retention results with big data via CSV then i think maybe you need to use a proper middleware.

          • Black616Angel@discuss.tchncs.de
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            21 hours ago

            One of our teams uses Postman as provisioning tool. They create CSV-files from a database and push that into Postman.
            Yes, they do need better middleware. But building years of grown Postman scripts into something like ansible takes time…

        • Forsho@sh.itjust.works
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          1 day ago

          You could try to follow this Blog

          However this is highly dependent on your client environment or the third party you are interfacing to/from.

          Personally i only faced minimal issue with bruno but it was related to tokens and authentication models, as some big companies have huge restrictions on data communication.

    • Gormadt@lemmy.blahaj.zoneOP
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      1 day ago

      Based AF right there

      EDIT: Not to mention it can provide valuable feedback on improving the software in the future.

  • verdare@piefed.blahaj.zone
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    1 day ago

    It was pretty cathartic when Unity tried to price-gouge game devs and a bunch of them just went, “Oh, okay… I guess we’re learning Godot, now.”

    • GalacticSushi@lemmy.blahaj.zone
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      1 day ago

      It was such an insane pricing policy, too. Charging per download opens the door to some extremely hostile manipulation opportunities for bigger companies.

      Imagine you’re an indie dev. You made a really great game and it’s doing well. But uh oh, I’m a wealthy AAA publishing company and I don’t like you cutting into my market share. I can just buy 100 copies of your game and setup 100 virtual machines to constantly download, uninstall, and redownload your game until you’re bankrupt. If that’s not causing enough damage I can get 1000 copies. Hell, I can probably get some of my employees to convince you to give me steam keys so I don’t even have to pay you upfront.

      • TheSambassador@lemmy.world
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        22 hours ago

        And the fact that they hand wove that away, “we totally have solved the problem of counting installs on remote computers no problem, just trust us when we tell you how much you owe us”. Like, how out of touch from your userbase can you get?

  • TootSweet@lemmy.world
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    1 day ago

    Most people who think FOSS is bad are regularly turning a blind eye to the bullshit that proprietary software puts them through with various enshittification kind of practices. And that’s not new. It’s been the case for as long as FOSS alternatives to proprietary software have existed.

    I swore off of Windows when a legitimate copy of XP balked about activating for no good reason. And XP was… like the least bad version of Windows.

    Even if you do ignore the bad parts, a preference for the proprietary solution over the FOSS one is often (usually?) more a matter of your preferences or prior familiarity than anything objective about the software in question.

  • originalucifer@moist.catsweat.com
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    1 day ago

    what sucks are the grey areas with a corporate “sponsor” slowly extending the product theyve embraced with custom, paid modules that soon become the only realistic methods of achieving those features without writing it your god damn self.

    it extinguishes the little guys usage of “it”

  • psx_crab@lemmy.zip
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    20 hours ago

    I doubt Adobe have any FOSS competitor to worry about. Lots of better paid alternative though.

    • Nullagon@ani.social
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      17 hours ago

      its kirita and/or gimp for photoshop and kdenlive for after effects, I have never used the Adobe stuff and have no clue what exactly is worth the crazy price tag they demand.

      • Gormadt@lemmy.blahaj.zoneOP
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        17 hours ago

        Lightroom is quite the standard as well, Darktable is a solid alternative to it though.

        I never learned Photoshop, I started with GIMP and I’ve loved it for years

      • psx_crab@lemmy.zip
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        16 hours ago

        I tried gimp back then and a few years ago, it’s clunky, slow, and unintuitive. I haven’t tried krita and seems like the better tool than gimp. People use adobe mostly because of legacy and much more complete software and intergration(seamless export between their software like photoshop straght to premiere). Granted my last experience with adobe is almost two decade ago, so not sure how much changed.

        Edit: i tried Inkscape as well a few years ago for vector drawing, it crash often and pretty laggy iirc. Not sure about now though.

  • ceenote@lemmy.world
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    1 day ago

    Add another, bigger pink guy reaching in from behind labeled “Regulations outlawing open source programs”