FunnyCoder@programming.dev to Programmer Humor@programming.devEnglish · 2 days agoI finally figured out how to track window velocity, so I used user32.dll to forcefully unclick my mouse and shatter the UI as a "punishment".programming.devimagemessage-square40linkfedilinkarrow-up11
arrow-up11imageI finally figured out how to track window velocity, so I used user32.dll to forcefully unclick my mouse and shatter the UI as a "punishment".programming.devFunnyCoder@programming.dev to Programmer Humor@programming.devEnglish · 2 days agomessage-square40linkfedilink
minus-squareludrol@programming.devlinkfedilinkarrow-up0·2 days agoLiquid glass doesn’t break because it isn’t mounted ina windows or is it because it’s liquid?
minus-squareFunnyCoder@programming.devOPlinkfedilinkarrow-up0·2 days agoIt’s because liquid glass has zero surface tension until it hits the user32.dll barrier. I haven’t implemented ‘viscosity’ in the physics engine yet, so for now, the UI remains in a solid, shatter-prone state. Windows 11: The Glass Update.
Liquid glass doesn’t break because it isn’t mounted ina windows or is it because it’s liquid?
It’s because liquid glass has zero surface tension until it hits the user32.dll barrier. I haven’t implemented ‘viscosity’ in the physics engine yet, so for now, the UI remains in a solid, shatter-prone state. Windows 11: The Glass Update.