FunnyCoder@programming.dev to Programmer Humor@programming.devEnglish · 2 days agoI finally figured out how to track window velocity, so I used user32.dll to forcefully unclick my mouse and shatter the UI as a "punishment".programming.devimagemessage-square40linkfedilinkarrow-up11
arrow-up11imageI finally figured out how to track window velocity, so I used user32.dll to forcefully unclick my mouse and shatter the UI as a "punishment".programming.devFunnyCoder@programming.dev to Programmer Humor@programming.devEnglish · 2 days agomessage-square40linkfedilink
minus-squareFunnyCoder@programming.devOPlinkfedilinkarrow-up0·2 days agoIt’s because liquid glass has zero surface tension until it hits the user32.dll barrier. I haven’t implemented ‘viscosity’ in the physics engine yet, so for now, the UI remains in a solid, shatter-prone state. Windows 11: The Glass Update.
It’s because liquid glass has zero surface tension until it hits the user32.dll barrier. I haven’t implemented ‘viscosity’ in the physics engine yet, so for now, the UI remains in a solid, shatter-prone state. Windows 11: The Glass Update.