Stop playing repetitive, competitive, multiplayer games. Especially the battle royale style ones.
Oh you just played another 20 minute match where you died to someone out of nowhere at the end, possibly a cheater, shouted bullshit at the screen, didn’t win and didn’t achieve anything? Better re queue to do it again! Hey while you’re in the menus, do you want a new £15 skin? Do you want the battlepass QUICK BEFORE ITS GONE! THE SKINS WILL MAKE YOU HAPPY IF THE CONSTANT LOSSES DONT. I wonder why you’re bored and depressed with gaming.
The most popular steam games? Constant repetitive, competitive, multiplayer games. “I do the same thing with the same guns on the same map every day and I’m bored. Gaming is boring.”
competitive, multiplayer games. “I do the same thing with the same guns on the same map every day and I’m bored. Gaming is boring.”
Sounds a lot like football, except for the guns. Opposing team has new skins for every game, but the game loop is exactly same for every game, all the game. And the map, oh gods, the map! Notice the singular? Yeah, there’s actually just one map. Some background textures change, but functionally it’s always the same green rectangle with some lines drawn over.
My point, if I had one, would be that “boring, repetitive multiplayer games” are so much fun, for so many, that calling people to stop playing them is an exercise in futility.
That said, I find them un-fun, too. Mostly because I constantly get my ass kicked, but also because I enjoy slower, 4x and plot driven games more. To each their own.
See I tend to gravitate toward creative games. Minecraft is a little too open for me, but something like Satisfactory where “Here’s a few square miles. Build a factory in it.” can keep me going for months.
tbh I’d rather play a game like this where every round is a new experience or a different strategy than play a half baked “RPG” that holds no roleplay, no stakes, no difficulties or no strategies.
I mean that’s more of an issue with the horrific monetization of those games, their abuse of FOMO, and shit matchmaking (and/or the player’s shit skill). There’s nothing wrong with the genre itself, some people just genuinely enjoy it. There’s a reason it’s popular.
Stop playing repetitive, competitive, multiplayer games. Especially the battle royale style ones.
Oh you just played another 20 minute match where you died to someone out of nowhere at the end, possibly a cheater, shouted bullshit at the screen, didn’t win and didn’t achieve anything? Better re queue to do it again! Hey while you’re in the menus, do you want a new £15 skin? Do you want the battlepass QUICK BEFORE ITS GONE! THE SKINS WILL MAKE YOU HAPPY IF THE CONSTANT LOSSES DONT. I wonder why you’re bored and depressed with gaming.
The most popular steam games? Constant repetitive, competitive, multiplayer games. “I do the same thing with the same guns on the same map every day and I’m bored. Gaming is boring.”
But if I get good at cs:go my parents will finally accept me.
cyka blyat
Sounds a lot like football, except for the guns. Opposing team has new skins for every game, but the game loop is exactly same for every game, all the game. And the map, oh gods, the map! Notice the singular? Yeah, there’s actually just one map. Some background textures change, but functionally it’s always the same green rectangle with some lines drawn over.
And I find football boring as fuck and repetitive too, so I might be missing your point
My point, if I had one, would be that “boring, repetitive multiplayer games” are so much fun, for so many, that calling people to stop playing them is an exercise in futility.
That said, I find them un-fun, too. Mostly because I constantly get my ass kicked, but also because I enjoy slower, 4x and plot driven games more. To each their own.
See I tend to gravitate toward creative games. Minecraft is a little too open for me, but something like Satisfactory where “Here’s a few square miles. Build a factory in it.” can keep me going for months.
tbh I’d rather play a game like this where every round is a new experience or a different strategy than play a half baked “RPG” that holds no roleplay, no stakes, no difficulties or no strategies.
Pretty sure the roleplay is what you make it and they provide the environment for you to do it in. But I can understand how it’s not for everyone.
I just feel there is a lack of impactful decision making. The Witcher did this pretty well and I just want more of it
Baldurs Gate ;)
I mean that’s more of an issue with the horrific monetization of those games, their abuse of FOMO, and shit matchmaking (and/or the player’s shit skill). There’s nothing wrong with the genre itself, some people just genuinely enjoy it. There’s a reason it’s popular.