• Varesti@lemmy.zip
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    4 days ago

    Usually, I’d assume that the act of killing them would destroy the desired object in most encounters. But that’s just my personal headcanon.

    • grrgyle@slrpnk.net
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      4 days ago

      I did the same kind of justification, but it’s a design decision to pad out the activity with a gambling adjacent pattern. If the drop rate was 100% no one would question it.

      • Valmond@lemmy.dbzer0.com
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        3 days ago

        Yep, the slot machine algorithm (a bucket fills up with every coin, the fuller the bucket the more plausible the win).

      • Zizzy@lemmy.blahaj.zoneOP
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        4 days ago

        i mean some quests are 100% drop rate, and i for one like the variety. Does it make a huge difference? Not really but its still feels nicer

        • grrgyle@slrpnk.net
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          4 days ago

          If you like it then you like it I guess. I never got those kinds of quests, personally