• megopie@lemmy.blahaj.zone
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    7 hours ago

    I mean, maybe for some people being supportive and helpful to others is legitimately their escape. Perhaps in their day to day life they don’t feel like they’re actually doing anything for others and so being a support in a game is cathartic and enjoyable

    • LordAmplifier@pawb.social
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      6 hours ago

      All the things I hate doing in real life, I love doing in video games. Cleaning up, organising stuff, making sure each machine has what it needs, putting the machine output away, collecting what I need to keep everything running, and so on. It’s all fun in games, but when I have to do it in real life, I lose interest after five minutes. When I play Minecraft with friends, I’m their maid, basically, and it’s great. I don’t know why, but I think it’s (at least partially) like you said, none of that feels like it matters in real life, but in a game, I get satisfaction from it because I feel useful

      • megopie@lemmy.blahaj.zone
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        6 hours ago

        See now this conversation reminds me why I loved doing front line supply runs in foxhole, or medic in foxhole. Because when you get that crate of desperately needed supplies or revive that guy pushed out a bit to far, even if it doesn’t matter in the grand scheme, it matters to the people playing with you at that moment.

        • LordAmplifier@pawb.social
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          6 hours ago

          I’d maybe call that meaningful interaction with others, and games make that easier to achieve than it is in real life. It’s not as significant of an interaction as many irl interactions, but feeling that bond with another person for just a second is a pretty cool feeling.

      • lightnsfw@reddthat.com
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        6 hours ago

        It’s usually more manageable in the games and you can turn them off when you get sick of it. Can’t do that with real life… well not more than once anyway.

        • LordAmplifier@pawb.social
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          6 hours ago

          Yeah, that’s another good point. Clicking a bunch of stuff with a mouse is just way easier than actually picking it up. I’d still like physically moving stuff, I think, but games let you focus entirely on the mental satisfaction without the physical exhaustion.