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Joined 1 year ago
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Cake day: July 10th, 2023

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  • You point out the key weakness to the whole approach (dependency on a single third party). Though I suspect that the content in question is also hosted by NaviLens, so the codes would still stop working if they ever shut down.

    Just taking a look at their website, it seems to me that NaviLens’ value proposition isn’t just “codes that download a document”, but an entire framework for building and presenting essential documentation in a way that is accessible to people with vision impairments. I can see why it would be cheaper and more effective for a city to buy a service like this than to hire their own software developers and accessibility experts to build out their own bespoke system.




  • Yeah, you’re not really paying for the soda. You’re paying for the labor that goes into providing the service, maintaining the equipment, etc. Oh, and the paper cup which probably cost more than the liquid you put in it. The high margin on things like soda also subsidizes the cost on lower margin food items.

    The true value of soda is also somewhat obfuscated by the fact that most people’s point of comparison is packaged soda. A bottle you buy at the store also didn’t necessarily cost a lot to make, but actually distributing pre-made soda to retailers is a lot more expensive than shipping syrup which can be mixed with water on-site. That added cost is built into the price of packaged soda.





  • I doubt there’s any reliable data that confirms a significant loss in sales if they launched without Denuvo and its ilk.

    There’s no publicly available hard data one way or the other. However the fact that publishers continue to use it while abandoning other forms of DRM suggests that there is probably some benefit.

    I don’t really buy the argument that the only people who pirate content are people who would never pay for it to begin with. I know too many fellow software engineers that make comfy 6-figure salaries and pirate everything they can and spend money when it’s the only option.





  • This is my experience too. However, there is nothing special a game needs to do to support VRR. So the fact that VRR works fine in this game under Windows but not Linux makes me think there is a bug in Proton, the compositor, or the GPU driver.

    I can say with 100% certainty that VRR is working as expected under Windows 11 with my RTX 3080. I haven’t tested in Fedora yet.