Because we decided its the main distribution platform. But there are multiple.
I am a software engineer who apparently is mildly interested in computers and videogames.
Because we decided its the main distribution platform. But there are multiple.
We’ve contacted heroic regarding a collab but they never wrote back. You can do this as a fallback though.
We had fantasies about it but its just too much work for us two, there are community clients for linux natively in development tho.
https://github.com/Phalcode/gamevault-app/issues/284#issuecomment-1865310371
It could handle modpacks, thats even an example on the site. You dont need to open it up to the internet, it works perfectly fine in LAN and VPN aswell.
it is not exclusive to Windows Store. We also provide Windows Releases directly on GitHub, and there are guides on running this on linux aswell.
There are ways to run this on linux.
Sorry if there were any miscommunication: We have github and email support aswell, its just lots of people find talking in real time easier.
https://github.com/Phalcode/gamevault-app/issues https://github.com/Phalcode/gamevault-backend/issues
we don’t have any unit tests, yes shame on us. But dozens of users are running this using linux wine and for instance steam deck already, its a community effort but hey, it works. See here.
it is mostly optimised for pc atm. it will save them perfectly fine and you can download and browse them using this as well, but its still on our roadmap to build in a web based emulator, native emulator support and auto-install for roms. See details here
we do have Github aswell. it’s just most people find discord easier. Here you go, trooper:
https://github.com/Phalcode/gamevault-app/issues https://github.com/Phalcode/gamevault-backend/issues
Thanks for looking into it
It does, it needs about 120mb of ram I think.
For now we gave up on it but we may look into it in the future. I’m sorry, we’re just two guys and it would mean to redevelop the entire client.
always has been
No. There are releases to download on github aswell.
See here: https://gamevau.lt/docs/client-docs/setup#alternative-installation-options
you do you, its just a warning because of potential malware, i’d personally rather self-compile than pirate something when i have the damn source-code.
I understand your perspective, but that’s just how the world is today as you can see.
Our terms are flexible, allowing you to pause or cancel your subscription whenever necessary. It’s not like some shady lock-in gym contract that has to run for x months before you can cancel and auto-renews without your consent.
While I acknowledge that recurring costs can add up, this model is essential for sustainable business operations today. Predictable monthly revenue is crucial for planning and growth. Just subscribe to things you need, like or want to support and unsubscribe from things you dont need. For most of our users and compared to other services, our pricing is affordable, with 5€ being easily manageable on a monthly basis, or 50€ annually if you want to save 10€.
Oh and again… noone forces you to buy this. And you can bypass it if you want to. They’re just goodies. The core features of GameVault and everything you’ve used up until today will always remain free.
Could you clarify your specific issue then?
We dedicate our free time to improving and maintaining this software. While yes, we encourage monthly donations, to have some MRR to calculate with and run a business, it’s still optional.
As you say, if you can’t donate, you can still self-compile.
Is your issue with us seeking financial support of 5€ a month to maintain servers and justify our time investment towards our families?
We’re a small indie team of two balancing multiple jobs, and a small monthly contribution helps sustain our efforts in delivering quality features for our free software.
Honestly, go bash some triple a enterprise studios for running loot boxes and shit even though you pay 70€ for their games instead.
It is the old crack pipe but it already features way more than just visualizing your game collection and there are a bunch more features in the oven.
The 49€ a year have been selected very carefully and when comparing it to other subscriptions today, are actually pretty reasonably priced.
You don’t need the subscription or it’s features to use GameVault. It’s designed to be totally optional and bypassable. If you enjoyed using it until now, nothing will change for you. See plus more like a “thank you” for a 5€ donation monthly instead of a real subscription service. You can compare it to stuff like patreon.
First of all GameVault was never Open Source. Secondly this is not anything like that and I’m sad you didn’t even read the full blog post. It even says it’s not a shitty enterprise move.
It is just a way to give something back to people who would donate anyway. The plus features are designed to be bypassable with minimal effort if you don’t want to pay for it. The extra features are not important to use the app as usual. Please read before you judge.
yeah browsing that 4000 game folder list sure is the same fun.