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Joined 3 years ago
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Cake day: June 4th, 2023

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  • Some of the few i played the last year:

    Tome 4: One of the best traditional rogue-like out there, with lots of classes and items. I won’t lie, the graphics are dated but they grow on you. The greatest thing going for it, it’s the number of races, classes, items that you can combine. You can play it for free on their page or get the paid steam version. It has some paid dlc. Sadly the developer hasn’t appear in a while, i think they had a few real life problems, i hope they get better. Still the game is still top notch and with lots of content. If you are into traditional rogue-likes this one is a must play.

    Cogmind: A traditional rogue like game but with a twist on the genre. Instead of exp, you get parts for your robot and part of the progression is learning about specific mechanics (info-war, stealth, hacking, etc). It has a really modern immersive ui, and really nice ASCII animations. It’s tagged as early access but i consider it complete. It has dozens of different endings and ten years in development. But take my heed, It’s pretty hard and may not be for everyone, some runs can be a bit frustrating. Check some videos or reviews before buying.

    Caves of Cud: Lets keep rolling with traditional rogue likes. This one is fresh from the oven, i think they finished it last year and it was a fantastic ride. Unique setting in a post - apocalyptic world with mutants psychics and cyborgs. It has lots of customization, you can be a gunslinger mutant with 5 arms, each with a gun, four legs, two heads and that would be a normal run.
    Just you get the level or craziness the game has, you can have your face chop up by a conscious tree, pick it up and wear it over your already mangled face just to assert dominance (Really, the chopped face gives +1 EGO when equipped). Check it out, fantastic game.

    Bonus track:

    Song of Syx: A civilization builder, that plays like a mix of colony management and paradox grand strategy games. Great game with a great developer.

    Dyson Sphere Program: Ok, this one may not be an indie game, not sure, it has way more developers than the other games. But they are great and the game is gorgeous. If you like Factorio like games this one should be your jam.

    Non-Steam Game:

    While not in steam if you have experience running things with wine and proton i suggest giving it a chance, you wont regret it.

    Star Sector: Space game where you explore the galaxy with an ever growing fleet. It seems to take inspiration on Star Control. The battles are fantastic, the effect when a ship goes booms it’s glorious. It has a great community with lots of mods. It’s still in development but i consider it already finished. It has enough content for hundred of hours and that’s no even counting mods. There is a big update coming, i think at the end of year, may be worth waiting for it.


  • There are plenty, as others have said, it has been able to help a lot in science. It has been used for finding new drugs, search for composite materials.

    Sadly i don’t think the pros will outweigh the cons, the society as is right now won’t let it happen. I truly think this tool, even without any fancy AGI, if used in a responsible manner could help us solve some of the most pressing problems the world has.

    But it won’t happen, look at the irresponsible manner the capitalist society has rolled out this tech, which is still in its infancy. It has wasted tons and tons of energy on models that are not yet fully mature. Brute force training of shit models just to get the best monthly benchmark over competitors. It’s so sad to see all the promised goals in terms of saving energy and water that went to garbage the moment the AI hype exploded.

    And what we got for that? A bunch of models causing problems because they are not ready. Executives cutting workforce, in part to justify the use the tooling, only to get shittier services. And worse of all, shortage of water and energy to pump more compute.

    Even if we get to a future where AI is cheap, powerful and capable, it will only be used widen the gap between the wealthy and the common people.

    Stephen Hawking said it way more eloquently already in 2014

    The potential benefits of creating intelligence are huge. […]. Perhaps with the tools of this new technological revolution, we will be able to undo some of the damage done to the natural world by the last one — industrialisation. And surely we will aim to finally eradicate disease and poverty. […] In short, success in creating AI, could be the biggest event in the history of our civilisation.

    But it could also be the last, unless we learn how to avoid the risks. Alongside the benefits, AI will also bring dangers, like powerful autonomous weapons, or new ways for the few to oppress the many. It will bring great disruption to our economy.

    Link Article:

    Sorry for the doomer rant, its a conflicted topic for me, feel free to skip.



  • (From South America)

    About phones, same advice as monovergent, i use a separate phone for things that require google and another one for work. It’s not ideal since they probably can correlate them, but it’s the best compromise i found.

    About ID, you are required to show it for most of the things you ask, which I think is reasonable. We don’t have face id thankfully yet



  • I did, but i don’t know if changing things there will cause conflicts.

    Since i have no experience using luci i don’t know what behaviour is normal or expected, and to what extent the custom software glinet uses changes it. Do you think that tweeking the preconfigured networks would cause conflicts in the long run?

    After sleeping over it, im leaning towards going full vanilla. It should be easier to find tutorials to solve and isolate problems.

    Anyways thanks for your comment.