this took me a while but after converting to ascii in hex I get it
“())(” = 40 41 41 40
“()()” = 40 41 40 41
As long your strings aren’t null terminated
I model and doodle stuff
this took me a while but after converting to ascii in hex I get it
“())(” = 40 41 41 40
“()()” = 40 41 40 41
As long your strings aren’t null terminated
There are still a lot of proton games where I encounter the weirdest bugs and when I report those the game devs don’t do anything about it and say it’s a proton/linux issue what they don’t support. For some games, especially VR, windows is mandatory.
I genuinely thought symlinking these files was standard because how many people I have seen suggesting it. I have had this issue so many times when I needed to that one program updated but there’s no newer libraries in AUR. Surprisingly, I haven’t had issues and I’ve been doing this past 5 years on my personal system. So I guess I consider compiling from source next time.