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Joined 1 year ago
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Cake day: July 6th, 2023

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  • Re point #2… was completely agree. Resting has always been horrible in every Baldurs Gate game. There is little to no consequence to resting in these games. Start fight, alpha strike, rest, repeat. It takes me out of the game when the mechanics don’t match the environment. I’m aware that resting is optional, but still… Unless you’re running a pure martial team, you’ll need to rest before the sun hits high noon.

    The Owlcat Pathfinder games solved this problem brilliantly. They baked it into the gameplay by adding fatigue after so many in game hours, and the camp was something you setup in place, not some static map you revisit every very time. By far my most favourite resting mechanic I’ve seen in cRPGs. If I could change one thing about BG3, it would be this.


  • GCanuck@lemmy.worldtoMemes@lemmy.mlAs an owner of children, I approve this message
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    1 year ago

    Far too reasonable for this thread. You have to pick a side. You either have to believe that parents and children bare no responsibility for their intrusions on strangers lives or you have to believe that all babies should be exiled from public spaces until they are old enough to behave.

    Choose.

    Edit: /s cause this thread is ridiculous enough to need it.