Is your party outnumbered? Low on armour? Confined to a narrow passage? No worries, mate! Just roll out this camouflaged welcome mat, and let your foes take care of themselves!
Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4 piercing damage for every 1.5 m / 5 ft it moves.
The diminutive die in that description might look laughable at first glance, but consider how large the spiked area is: 40 ft diameter, meaning 16d4 or an average of 40 damage to anything that crosses its full width. All those tetra-dice sure are pointy!
The area is wider than a typical humanoid’s movement per turn, so most things without wings won’t have time to do much after crossing it.
On top of that:
The spikes are difficult terrain, halving a creature’s movement speed.
So, while waiting for the baddies to slog through the brambles, you can pass the time with target practice on their ranged-attack buddies.
What’s that you say? Your visitors somehow made it across, and are now breathing down your neck and twice as pissed off? Perfect! Now’s the time to practice your thunderwave, or favorite knock-back ability, or turn undead if the neighbours are necrotic, or just give them a good old fashioned shove, and let them enjoy your garden tour all over again.
Wait a minute! You’re facing a threat of higher intelligence and refined poise, and they stopped before stepping on your grass? What a great time for your druid to yoink them out of their comfort zone with a thorn whip, or (if you earned it as a reward) try out Sorrow’s similar spell.
Did your barbarian charge in before you could seed the field? Ask her to toss a body or two onto the flower bed while they’re still standing. They make great compost!
In short, wizards and sorcerers might love to talk about their fireballs, but with this horticultural marvel, my bard has more fun. All natural, certified organic, and (as a level 2 spell) cheap and easy.
Happy plowing!
I didn’t know that about wild shape and I was bummed! I was looking forward to fighting as an animal but I never found a use for it besides traveling through small spaces. I think I used Wild Shape with purpose maybe…twice the whole game?
I can’t remember what circle I picked, i think Circle of the Ancient or something. I didn’t walk in with a plan, I was just feeling things out as I went. Now that I’ve looked into it more, I’m ironically playing druid again for my tactician run…2 spore druids, a war cleric, and necro wizard. For an insane amount of summons which seems to be where druids shine in this game
Yeah, one place where this game currently falls down is expecting players to make subclass decisions without showing them the path they’re committing to. I recommend keeping some D&D (5e) references (tools) on hand for this reason, at least until you get familiar with how different builds progress as they level up.
I’m glad you found a druid you like. (Related: I had a concept for a decay-and-fungus-focused druid before the Circle of Spores was introduced, so I’ve been wanting to try the official version ever since.) If you haven’t lost interest in fighting as an animal, give the moon druid a try some time. Becoming a brown bear with an independent health pool at level 2 is awesome.
That’s funny because bear form was the one I wanted. I played exclusively tanks in WoW but didn’t care for druid (bear) so I was hoping bg3 would be my chance. I’ll probably pick druid if I ever play a real game of DND because I like the RP aspect of it and I feel like there’s more “flexibility” in a tabletop game