☆ Yσɠƚԋσʂ ☆@lemmy.ml to Linux@lemmy.mlEnglish · 10 days agoWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.comexternal-linkmessage-square22linkfedilinkarrow-up10cross-posted to: linux_gaming@lemmy.world
arrow-up10external-linkWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.com☆ Yσɠƚԋσʂ ☆@lemmy.ml to Linux@lemmy.mlEnglish · 10 days agomessage-square22linkfedilinkcross-posted to: linux_gaming@lemmy.world
minus-square☂️-@lemmy.mllinkfedilinkarrow-up0·9 days agocompared to using no sync at all* ntsync is still a good performance booster, but we had esync and fsync before it that were almost as fast. the headline is a little misleading because it exaggerates it, still good news though.
minus-squareMohamed@lemmy.calinkfedilinkarrow-up0·9 days agoThe article listed 800% fps gains due to ntsync. Wait, were those over fsync, or vanilla?
compared to using no sync at all*
ntsync is still a good performance booster, but we had esync and fsync before it that were almost as fast.
the headline is a little misleading because it exaggerates it, still good news though.
The article listed 800% fps gains due to ntsync. Wait, were those over fsync, or vanilla?
Thanks. I cancelled my upvote.
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