…but I often find myself NEEDING TO CHECK EVERY LAST CRATE, BARREL, ETC.
It feels wrong to leave an area when you know there’s that one you didn’t check–PROBABLY it’s just a rotten carrot, but you never know.
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At least it’s not as bad as in Divinity, where Lucky Charm meant you wanted to literally open every interactible container in the game for that sweet dopamine hit of a random epic or legendary item.
I find myself still doing this since those dumb rotten food generators sometimes have health potions.
I found healing potions in a barrel a few times, just as I sorely needed it. Now I’ve been conditioned to check every barrel. Just in case.
F5 every. Five. Feet.
Why would they give us 25 quick save slots if they didn’t want us to use them.