So we know that the parasite leaves the host if the host dies. We see this at multiple instances.
Now every character starts with a Scroll of Revivify. Why can’t we just kill the characters, wait for the parasite to crawl out and revive them directly after?
I know of course this would stop the game to progress and the whole plot would stop to work… but this little plothole annoys me in a funny way :-D
Think it’s a decent workaround that we can assume the parasites can “read” our thoughts and know the plan from the start, so would just stick around knowing they’ll be good.
Yeah I understand
But in that case one could accidentally die in Combat, far away from another char so the parasite couldn’t link.
Then, after it crawling out, the other char could revive