So I’m familiar with DOS: EE and the element mechanics of combat, but I’m not sure if that applies to DnD 5e.
But last night I threw a fireball cantrip at a group of goblins standing in grease, and what do you know but the whole gang go up in flames!
Does anyone know of other great spell or skill combinations you can use, especially to deal with groups?
Also what are your go-to combat setups?
I’m currently running a Druid, Cleric, Warlock, Fighter so if you can think of combinations from those classes that would be great too.
Difficult terrain or damaging obstacle combined with either shoving and throwing or Eldritch Blast with Repelling Blast or Mobile Flourish or any other knockback. Early game you can generally combine a cantrip with another ability, environmental object, or item to produce some kind of hazardous terrain.
Paladin with Great Weapon Master and Hold Person/Monster. Proc your bonus attack and crit smite on demand. You can even do this effectively on the Paladin themselves by dumping most of your points into full caster classes, giving you many more smite slots as well. People swear by haste but CC is more immediate and effective.
Dual wielding with a Thief dip. You can always turn those bonus actions into attacks. You can be a machine gun or use your main action to cast useful spells well still making two attacks. Remember to unchain your two weapons so you don’t automatically make offhand attacks in addition to main hand attacks.