Curious what other forever-world / long hardcore runs prioritize early.
In my last modded hardcore start I kept dying to the same pattern: chase shiny mid-tier tech before food, bed, and a safe loop were boringly solid. The things that actually stuck were:
- Permanent food + bed before any automation flex
- A short death-recovery route (chest + spare tools near spawn/base)
- One simple ore/power loop instead of five half-built machines
Wrote up the first-10-days priority order here (hub notes, not a full guide): https://littlesquirtgun-byte.github.io/tawleed-seo/forever-world/
What is your day-1 to day-10 must-secure list in modded hardcore?
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In Create, cactus, kelp and sugarcane are very important. Getting at least a start on farming those is pretty important.
I pretty much exclusively play sky blocks, so getting a cobble generator going is my number one priority.


