• taanegl@beehaw.org
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    3 months ago

    I think the world has learned from this, since we’re abstracting and decoupling much more than before, as well as developing new and modernising old tooling all the time to lower that barrier to entry.

    Shout outs to the game Devs who had to deal with this shit for 3 years straight, as their keyboards were probably salty from all the crying, their rubber ducky all crumpled and deflated.