Head tracking is a gamechanger for flying or driving games. I’ve used opentrack successfully with Star Citizen via lutris but have been struggling to get it working for steam games. LookPilot seems to work well and is fairly cheap but isn’t FOSS. I know there are loads of other alternatives so I’m wondering what have you found that works well?
I use TrackIR.
To play a flight sim, I have to connect a joystick, throttle, pedals, and TrackIR. My throttle is a part of a HOTAS that’s so old and obscure, driver installation on Windows 10 can be tricky. So I don’t want to attempt to get all this gear running on Linux. So I keep Win10 on an SSD and hang my head in shame.
I have been using LinuxTrack, but it’s something of a pain to get working right.
There’s a little manual wheel under the LED display on really old models but with newer models it can be done digitally with the remote control.
Wait. Where am I. What year is this? This isn’t about VCRs at all!
(Apologies for the joke. I couldn’t resist.)
For steam you need to run a second opentrack inside the container. There’s a writeup somewhere in opentrack issues for that
Edit: https://github.com/opentrack/opentrack/issues/1260#issuecomment-881908297
I use opentrack for steam games including Dirt Rally 2 and BeamNG
LookPilot might not be FOSS but it just works in my experience.
The most I’ve had to do once, for Arma 3, was change my compatibility to Proton instead of the CachyOS version. Other than that it’s just been plug and play.
I don’t really do that stuff, but I suppose if I did, I’d use my Vive. You could probably pick up a used one for fairly cheap.
For MSFS 2024 I use the Windows version of opentrack, just installed inside the proton prefix using protontricks (use the exe.xml trick to launch it at startup).






