“God please let GTA 6 be a massive flop it would be so fucking funny.”

  • Cethin@lemmy.zip
    link
    fedilink
    English
    arrow-up
    12
    ·
    12 hours ago

    It’s as broad as an ocean, but as deep as a puddle. I’m glad people enjoy it, but I couldn’t. The planets aren’t interesting, because you know there can’t be anything unique anywhere with the proc gen (there are some more rare planet types, but even those aren’t very interesting). This basically means the big selling point of the game, the exploration, isn’t worth doing. The crafting and base building are just a grind. Flying is really boring with too many guardrails. An interesting game requires the ability to make mistakes and fail, in my opinion, and they’re scared to let that happen.

    • TheEighthDoctor@lemmy.zip
      link
      fedilink
      English
      arrow-up
      2
      ·
      3 hours ago

      That’s every survival game with procedural generated maps.

      My problem with the game is that Elite Dangerous flying is so good that I cant stand 2 min of flying in NMS