• Kazumara@discuss.tchncs.de
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    3 days ago

    Honestly, I’d still pick hard. Breezing through games just isn’t as fun as having the occasional struggle on the way.

      • tigeruppercut@lemmy.zip
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        2 days ago

        Enemy sponginess is the lazy dev’s way of ramping up difficulty. I hate it in FPS especially–oh, this normal enemy just ate 37 bullets, this totally makes sense to the story in a world where guns aren’t made of styrofoam.