QuinnyCoded@sh.itjust.works to Programmer Humor@programming.dev · 7 days agosuboptimalsh.itjust.worksimagemessage-square81linkfedilinkarrow-up11
arrow-up11imagesuboptimalsh.itjust.worksQuinnyCoded@sh.itjust.works to Programmer Humor@programming.dev · 7 days agomessage-square81linkfedilink
minus-squarerumba@lemmy.ziplinkfedilinkEnglisharrow-up0·7 days agoVGA didn’t care much about interference. Lan party, we didn’t have T connectors, so we cut two coax apart and spliced them with some tinfoil. it worked until someone bumped it hard.
minus-squareripcord@lemmy.worldlinkfedilinkarrow-up0·7 days agoOmg a 10base2 LAN party. I’m a little stressed thinking about what you even had to do on the software side to get everyone working properly; was it even IP?
minus-squarerumba@lemmy.ziplinkfedilinkEnglisharrow-up0·7 days agoThe game of choice was Warcraft II, so all we needed was IPX, but I had brought over a bunch of EtherLink II cards. Could have done the TCP in DOS easily enough, but with the ‘substandard’ cables, IPX was a lot more performant.
VGA didn’t care much about interference.
Lan party, we didn’t have T connectors, so we cut two coax apart and spliced them with some tinfoil. it worked until someone bumped it hard.
Omg a 10base2 LAN party.
I’m a little stressed thinking about what you even had to do on the software side to get everyone working properly; was it even IP?
The game of choice was Warcraft II, so all we needed was IPX, but I had brought over a bunch of EtherLink II cards. Could have done the TCP in DOS easily enough, but with the ‘substandard’ cables, IPX was a lot more performant.