Some snippets from the article :
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Women accounted for 9.9% of the Linux kernel Git population.
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About 90% of Hollywood special effects rely on Linux.
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0.44% of Steam users are playing on Linux.
Some snippets from the article :
Women accounted for 9.9% of the Linux kernel Git population.
About 90% of Hollywood special effects rely on Linux.
0.44% of Steam users are playing on Linux.
Can anyone explain the “professional developers” percentages to me?
1 in 2 professional developers use Linux ( many of the others probably use Macs ).
If you are working with containers ( the cloud ), Linux is the native environment. So Linux provides a great environment for most of what is headed for AWS or Azure. If you are building websites ( eg. React ), Linux is the nicest environment to work in. Node is best on Linux. Java and Python IDEs work great on Linux. C / C++ work is often embedded with is often Linux and again the tooling works great on Linux. The more offbeat your platform choice, the more likely it is to be Linux first ( Gleam anyone? ). Even the .NET experience is great on Linux ( maybe better than Windows depending on what you are building ).
I work as a professional developer in .NET on Windows, and in my free time I develop in .NET on Linux as a hobby.
Unfortunately I would say the .NET development experience on Linux (with VSCode) is slightly inferior compared to on Windows (with Visual Studio).
For instance there is no support for SourceLink during development, only during debug. And on VSCode the “go to definition” to third party assemblies works only for one level deep, whilst on Visual Studio it works for any depth level.
It is certainly still a great experience on Linux, but not «better than Windows» in my opinion. If you have any recommendations to improve it please share, I would be very grateful.
In my experience Linux tends to behave a bit more deterministic then Windows. I also love the control I have over all installed development kits, runtimes and versions. Last time I used Windows 5? years ago, it constantly messed up my build pipelines by randomly choosing the wrong programming language versions or runtimes.