We see no realistic path for an evolution of C++ into a language with rigorous memory safety guarantees that include temporal safety.
A large-scale rewrite of all existing C++ code into a different, memory-safe language appears very difficult and will likely remain impractical.
Tough spot to be in, but I’m glad there are more and more people calling out for a transition away from C/C++. One can only hope that Rust doesn’t become the new C++ aka the garbage dump of programming languages. Every large player wanted to write C++ in their own way, so they added it to the language and now we have this… thing.
I am also very interested in seeing what the next generation of Rust-inspired languages will look like, and not because I am dissatisfied with Rust today. Rust has significantly raised the bar of how a good programming needs to work and any new language in the systems programming area (and beyond) will inevitably be compared to it.
Unfortuately c++ interoperability is hard. I wouldn’t write c++ without vector and other containers (templates). Or classes complete with inheiritance (rarely multiple) and thus name mangeling. I now have millions of lines of that stuff and it is hard to write anything else because it has to mix.
Tough spot to be in, but I’m glad there are more and more people calling out for a transition away from C/C++. One can only hope that Rust doesn’t become the new C++ aka the garbage dump of programming languages. Every large player wanted to write C++ in their own way, so they added it to the language and now we have this… thing.
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In the long run, I wonder if rust will spawn a family of new memory-safe languages.
Statically typed, compiled, memory safe languages? I can live with that 👌
CC BY-NC-SA 4.0
I am also very interested in seeing what the next generation of Rust-inspired languages will look like, and not because I am dissatisfied with Rust today. Rust has significantly raised the bar of how a good programming needs to work and any new language in the systems programming area (and beyond) will inevitably be compared to it.
Finally, the victory of the ML family is at hand! Just like RISC over CISC. It just took a long time.
Unfortuately c++ interoperability is hard. I wouldn’t write c++ without vector and other containers (templates). Or classes complete with inheiritance (rarely multiple) and thus name mangeling. I now have millions of lines of that stuff and it is hard to write anything else because it has to mix.