Yes and no. This very much depends on how the game is implemented. In an open source game, the code is still yours to edit to your heart’s content, it’s just that if you’re a client you’d be bound to what the server says happens.
In a closed source game, if the server executable is released, there is at least a degree of ownership there.
Yes and no. This very much depends on how the game is implemented. In an open source game, the code is still yours to edit to your heart’s content, it’s just that if you’re a client you’d be bound to what the server says happens.
In a closed source game, if the server executable is released, there is at least a degree of ownership there.