The wallpaper is just a cropped image from the scans of the games manual found here, note these are spoilers!, Tunic is an absolutely lovely game I have been playing on my Switch and I highly recommend it to people who really enjoy the difficulty of older Nintendo games but want a more polished experience. The way the game integrates the “manual” is really intriguing
For a while I was experimenting with different plasma themes but I landed back on the good old reliable gruvbox dark theme.
Edit: my apologies for not perfectly aligning two of the images in Gimp, I forgot to press the button that aligns them horizontally and not just vertically :p
The plugin that brings the “starter” / “welcome” screen when
nvim
is called without a file ismini.starter
, a lua module of themini
plugin. My primary use case for neovim is closer to a feature complete text editor rather than a full fledged IDE, although there definitely is some overlap in my setup.My set of plugins are roughly as follows
vim-plug
, I will likely replace this one withpacker
at some pointgoyo.vim
andlimelight.vim
for distraction free viewing and editingnnn.nvim
to integrate thennn
file manager into neovimmini.nvim
according to the Github, “Library of 35+ independent Lua modules improving overall Neovim (version 0.7 and higher) experience with minimal effort. They all share same configuration approaches and general design principles.”mini.surround
feature rich surround actionsmini.statusline
a very simple no-frills statuslinemini.starter
aformentioned start screenmini.pairs
inserts the paired character, e.g typing(
will automatically place)
behind the cursorsmini.move
move selectionsmini.map
has a little map of the file similar to VScode among many other IDEs & text editorsbarbar.nvim
Tabbar pluginnvim-treesitter
for syntax highlightingAnd the remaining things in my
init.lua
file are just keybindings, setting up the plugins, and disabling the swapfile etc. when editing my password secrets ingopass
among other ‘secret’ files