Playing with mpv.

They appear mostly on curvatures when the screen is “moving” vertically.

  • CerebralHawks@lemmy.dbzer0.com
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    1 day ago

    I bought .hack//SIGN like that. Except I think it was 4 per disc. Something like 24 episodes, it had six discs. But some had more than others. What was cool was if you put the DVD cases together, they had letters on them, and they spelled LOGOUT. So it was basically SAO before SAO was SAO… only it was one guy trapped in the game, not ten thousand. Ton of other similarities. Not that I like it more — SAO did almost everything better, even if it was completely derivative.

    Back in the day, Star Trek episodes used to come on VHS, two episodes to a tape.

      • CerebralHawks@lemmy.dbzer0.com
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        9 hours ago

        Around 45 minutes an episode.

        So, VHS tapes (for those who don’t know — not saying you don’t, but, for the benefit of others) were limited in how much video they could hold by the length of tape spooled up. That had a physical limit, but tape could be recorded at three speeds (possibly more, but home players could only play three speeds, so that was the standard). If you had 2 hours of tape at SP, you had 4 hours at LP, and either 6 or 8 at EP (I forget which). Not sure if they had formal names, but we called them Standard, Long, and Extended Play.

        Some cheap tapes came with like half an hour at SP but were recorded at EP speeds so they could save pennies on the tape.

        I imagine the Star Trek tapes were your bog standard 2 hour tapes, but they might have cut some off at the end as it wasn’t needed.

        If you had extra tape, the tape would continue to play (with nothing to show) until it reached the end, so it was a waste for all involved, especially since some home players, when they reached the end, would automatically rewind the tape.

        I miss cassettes. 8-tracks, VHS, Betamax, and audio cassette tapes. They just had a feel to them. The media quality sucked, but nostalgia is always rose tinted.