Exactly my POV. Do all the things X11 can, and I have no problem switching whatsoever.
Why did no one had any issues switching from PulseAudio to PipeWire? Because it was simply better. It could do everything PulseAudio could, plus a lot more. It was backwards compatible (with plugins of course) and there were practically very little issues with it at the point at which distros and users decided to switch. It was a finished product.
Exactly my POV. Do all the things X11 can, and I have no problem switching whatsoever.
Why did no one had any issues switching from PulseAudio to PipeWire? Because it was simply better. It could do everything PulseAudio could, plus a lot more. It was backwards compatible (with plugins of course) and there were practically very little issues with it at the point at which distros and users decided to switch. It was a finished product.
Speak for yourself, I’ve had enough issues with both PulseAudio and PipeWire to abandon gaming on Linux which is a shame.
What exactly was wrong with PipeWire and gaming (Steam I presume)?
I don’t game, but I do music on Linux, use Ardour… sure, it requres some setting up, but far from anything super complicated.