Universal graphical transforms, better async python integration, unified text layout, and more.

  • FizzyOrange@programming.dev
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    2 months ago

    I think it’s a perfectly reasonable license. You can also use it for free with closed source projects, except embedded projects (where most of the money is), which I think is generous.

    I don’t think everything has to be completely free. I’d much rather they had a viable business model and actually continue existing than just fizzle out because they have no funding source. Writing a high quality GUI toolkit is an enormous task so it’s not really going to happen otherwise.

    As much as I’m following egui, Xylem, Dioxus, Makepad etc. and hope they succeed I’d put my money on Slint being the first to make a Rust GUI toolkit of the same quality as Qt.

    • vas@lemmy.ml
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      2 months ago

      Definitely! And as you said, you can use it with closed source projects as well (or GPLv3), and I have nothing against businesses doing UI toolkits as well. Have you read my last paragraph though?

      • FizzyOrange@programming.dev
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        2 months ago

        I still don’t think it’s fair to say it’s not open source. It clearly is. What you mean is it’s not a non-commercial project.

        • vas@lemmy.ml
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          2 months ago

          What you mean is it’s not a non-commercial project.

          Sorry but for me this is an unacceptable level of thought and research put into the comment. Please read on Slint’s website and comments around here on whether Slint is a non-commercial project (it is in fact commercial). And what it means for a project to be open-source and developed by open-source principles (not to be confused with a project that just shares the source code).