Jeffool @lemmy.worldEnglish · 2 months agoRandom rewards enrich classic game-theory contestsplus-squarearstechnica.comexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkRandom rewards enrich classic game-theory contestsplus-squarearstechnica.comJeffool @lemmy.worldEnglish · 2 months agomessage-square0linkfedilink
SuperNovaStar@lemmy.blahaj.zoneEnglish · 4 months ago[Meta] Is this comm only about designing video games? Can I talk about board game design here? message-squaremessage-square0linkfedilinkarrow-up11
arrow-up11message-square[Meta] Is this comm only about designing video games? Can I talk about board game design here? SuperNovaStar@lemmy.blahaj.zoneEnglish · 4 months agomessage-square0linkfedilink
Daniel_Game_Dev@programming.devEnglish · 1 year agoI just changed the design of my page! on itch.ioplus-squaredanielgamedev14.itch.ioexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkI just changed the design of my page! on itch.ioplus-squaredanielgamedev14.itch.ioDaniel_Game_Dev@programming.devEnglish · 1 year agomessage-square0linkfedilink
Mac@programming.devEnglish · 2 years agoGame Design Conceptsplus-squarethingspool.netexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkGame Design Conceptsplus-squarethingspool.netMac@programming.devEnglish · 2 years agomessage-square0linkfedilink
Sunforged@lemmy.mlEnglish · 3 years agoA Game-Changer for the Godot Engineplus-squareyoutu.beexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkA Game-Changer for the Godot Engineplus-squareyoutu.beSunforged@lemmy.mlEnglish · 3 years agomessage-square0linkfedilink
Mac@programming.devEnglish · 3 years ago[Video] Balatro's 'Cursed' Design Problemplus-squarewww.youtube.comexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-link[Video] Balatro's 'Cursed' Design Problemplus-squarewww.youtube.comMac@programming.devEnglish · 3 years agomessage-square0linkfedilink
Mac@programming.devEnglish · 3 years agoLevel Design Compare: FPS vs TPS Gamesplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkLevel Design Compare: FPS vs TPS Gamesplus-squarewww.gamedeveloper.comMac@programming.devEnglish · 3 years agomessage-square0linkfedilink
Mac@programming.devEnglish · 3 years agoLevel Design Process #01: Cube to Templeplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkLevel Design Process #01: Cube to Templeplus-squarewww.gamedeveloper.comMac@programming.devEnglish · 3 years agomessage-square0linkfedilink
Mac@programming.devEnglish · 3 years agoWealth Systems in RPGsplus-squaretroypress.comexternal-linkmessage-square0linkfedilinkarrow-up11
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Mac@programming.devEnglish · 3 years agoMaking Immersive Games 101: Maintaining the Magic Circleplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkMaking Immersive Games 101: Maintaining the Magic Circleplus-squarewww.gamedeveloper.comMac@programming.devEnglish · 3 years agomessage-square0linkfedilink
Mac@programming.devEnglish · 3 years agoWhy Horror Is the Hardest Game Genre: Scaring the Design Out of Youplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkWhy Horror Is the Hardest Game Genre: Scaring the Design Out of Youplus-squarewww.gamedeveloper.comMac@programming.devEnglish · 3 years agomessage-square0linkfedilink
Mac@programming.devEnglish · 3 years agoGetting Gamers in the Zone: Understanding Flowplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkGetting Gamers in the Zone: Understanding Flowplus-squarewww.gamedeveloper.comMac@programming.devEnglish · 3 years agomessage-square0linkfedilink
Mac@programming.devEnglish · 3 years ago10 design lessons learned from 30 years of horror gamesplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-link10 design lessons learned from 30 years of horror gamesplus-squarewww.gamedeveloper.comMac@programming.devEnglish · 3 years agomessage-square0linkfedilink
Mac@programming.devEnglish · 3 years agoHow to write a modern game design documentplus-squarewww.gamedeveloper.comexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkHow to write a modern game design documentplus-squarewww.gamedeveloper.comMac@programming.devEnglish · 3 years agomessage-square0linkfedilink
Ategon@programming.devMEnglish · 3 years agoQOTD: What's the most unusual source of inspiration you've drawn from when designing a game?message-squaremessage-square0linkfedilinkarrow-up11
arrow-up11message-squareQOTD: What's the most unusual source of inspiration you've drawn from when designing a game?Ategon@programming.devMEnglish · 3 years agomessage-square0linkfedilink
Ategon@programming.devMEnglish · 3 years agoQOTD: What do you believe is the most critical element that makes a game enjoyable and immersive for players?message-squaremessage-square0linkfedilinkarrow-up11
arrow-up11message-squareQOTD: What do you believe is the most critical element that makes a game enjoyable and immersive for players?Ategon@programming.devMEnglish · 3 years agomessage-square0linkfedilink
Ategon@programming.devMEnglish · 3 years agoHow Games Use Feedback Loopsplus-squareyoutu.beexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkHow Games Use Feedback Loopsplus-squareyoutu.beAtegon@programming.devMEnglish · 3 years agomessage-square0linkfedilink
Ategon@programming.devMEnglish · 3 years agoHow Video Game Economies are Designedplus-squareyoutu.beexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkHow Video Game Economies are Designedplus-squareyoutu.beAtegon@programming.devMEnglish · 3 years agomessage-square0linkfedilink
Ategon@programming.devMEnglish · 3 years agoHow To Think Like A Game Designerplus-squareyoutu.beexternal-linkmessage-square0linkfedilinkarrow-up11
arrow-up11external-linkHow To Think Like A Game Designerplus-squareyoutu.beAtegon@programming.devMEnglish · 3 years agomessage-square0linkfedilink